Loadpoint: fix config error for disabled loadpoints (#32880)
Co-authored-by: claude[bot] <41898282+claude[bot]@users.noreply.github.com> Co-authored-by: andig <cpuidle@gmail.com> Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> Co-authored-by: Michael Geers <michael@geers.tv>
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3 changed files with 21 additions and 2 deletions
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@ -59,6 +59,21 @@ test.describe("disable / enable", async () => {
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await page.reload();
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await createLoadpoint(page, "Garage");
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// restart to bring both loadpoints live
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await restart();
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await page.reload();
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// switch charge mode on dashboard; runtime setting is persisted next to the loadpoint config
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await page.goto("/");
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const modeButton = page
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.getByTestId("loadpoint")
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.nth(0)
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.getByTestId("mode")
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.getByRole("button", { name: "Fast" });
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await modeButton.click();
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await expect(modeButton).toHaveClass(/active/);
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await page.goto("/#/config");
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const target = page.getByTestId("loadpoint").nth(0);
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await toggleLoadpointDisable(page, 0, "Disable");
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@ -66,10 +81,11 @@ test.describe("disable / enable", async () => {
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// card shows disabled state
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await expect(disabledBadge(target)).toBeVisible();
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// restart, no fatal
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// restart, no fatal, both loadpoints still listed
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await restart();
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await page.reload();
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await expectNoFatal(page);
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await expect(page.getByTestId("loadpoint")).toHaveCount(2);
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await expect(disabledBadge(target)).toBeVisible();
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// re-enable by clicking the disabled card
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