Fix vehicle detection starting when no vehicle connected on startup
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parent
df1d3a79d1
commit
65e82e2fef
1 changed files with 3 additions and 4 deletions
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@ -527,9 +527,8 @@ func (lp *LoadPoint) Prepare(uiChan chan<- util.Param, pushChan chan<- push.Even
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lp.publish("minSoC", lp.SoC.Min)
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lp.Unlock()
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// set default or start detection
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// reset detection state
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lp.publish(vehicleDetectionActive, false)
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lp.vehicleDefaultOrDetect()
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// read initial charger state to prevent immediately disabling charger
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if enabled, err := lp.charger.Enabled(); err == nil {
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@ -542,7 +541,7 @@ func (lp *LoadPoint) Prepare(uiChan chan<- util.Param, pushChan chan<- push.Even
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lp.log.ERROR.Printf("charger: %v", err)
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}
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// allow charger to access loadpoint
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// allow charger to access loadpoint
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if ctrl, ok := lp.charger.(loadpoint.Controller); ok {
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ctrl.LoadpointControl(lp)
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}
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@ -891,7 +890,7 @@ func (lp *LoadPoint) vehicleDefaultOrDetect() {
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// need to do this here since setActiveVehicle would short-circuit
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lp.addTask(lp.vehicleOdometer)
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}
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} else if len(lp.coordinatedVehicles()) > 0 {
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} else if len(lp.coordinatedVehicles()) > 0 && lp.connected() {
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lp.startVehicleDetection()
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}
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}
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