## Contribute To build evcc from source, [Go][1] 1.22 and [Node][2] 18 are required. Build and run go backend. The UI becomes available at http://127.0.0.1:7070/ ```sh make install-ui make ui make install make ./evcc ``` ### Debugging in VS Code #### evcc Core To debug a local evcc build in VS Code, add the following entry to your `launch.json`. You can adjust the referred configuration as needed to e.g. use your live configuration. ```json { "name": "Launch evcc local build with demo config", "type": "go", "request": "launch", "mode": "auto", "program": "${workspaceFolder}", "args": ["-c", "${workspaceFolder}/cmd/demo.yaml"], "cwd": "${workspaceFolder}", }, ``` #### Decorator Here's another `launch.json` configuration that can be used for specifically debugging the decorator. ```json { "name": "Debug decorator", "type": "go", "request": "launch", "mode": "debug", "program": "${workspaceFolder}/cmd/tools/decorate.go", "args": ["-o", "decorator_test.go", "-p", "main", "-f", "decorateVehicle", "-b", "api.Vehicle", "-t", "api.VehicleChargeController,StartCharge,func() error", "-t", "api.VehicleChargeController,StopCharge,func() error"], }, ``` ### Cross Compile To compile a version for an ARM device like a Raspberry Pi set GO command variables as needed, eg: ```sh GOOS=linux GOARCH=arm GOARM=6 make ``` ### UI development For frontend development start the Vue toolchain in dev-mode. Open http://127.0.0.1:7071/ to get to the livelreloading development server. It pulls its data from port 7070 (see above). ```sh npm install npm run dev ``` ### Integration tests We use Playwright for end-to-end integration tests. They start a local evcc instance with different configuration yamls and prefilled databases. To run them, you have to do a local build first. ```sh make ui build npm run playwright ``` #### Simulating device state Since we don't want to run tests against real devices or cloud services, we've build a simple simulator that lets you emulated meters, vehicles and loadpoints. The simulators web interface runs on http://localhost:7072. ``` npm run simulator ``` Run an evcc instance that uses simulator data. This configuration runs with a very high refresh interval to speed up testing. ``` make ui build ./evcc --config tests/simulator.evcc.yaml ``` ### Code formatting We use linters (golangci-lint, Prettier) to keep a coherent source code formatting. It's recommended to use the format-on-save feature of your editor. For VSCode use the [Go](https://marketplace.visualstudio.com/items?itemName=golang.Go), [Prettier](https://marketplace.visualstudio.com/items?itemName=esbenp.prettier-vscode) and [Vetur](https://marketplace.visualstudio.com/items?itemName=octref.vetur) extension. You can manually reformat your code by running: ```sh make lint make lint-ui ``` ### Publishing docker images ```sh make docker DOCKER_IMAGE=my/docker DOCKER_TAG=0815 ``` ### Changing templates evcc supports a massive amount of different devices. To keep our documentation and website in sync with the latest software the core project (this repo) generates meta-data that's pushed to the `docs` and `evcc.io` repository. Make sure to update this meta-data every time you make changes to a templates. ```sh make docs ``` If you miss one of the above steps Gitub Actions will likely trigger a **Porcelain** error. ### Adding or modifying translations evcc already includes many translations for the UI. Weblate Hosted is used to maintain all languages. Feel free to add more languages or verify and edit existing translations. Weblate will automatically push all modifications on a regular base to the evcc repository. [![Weblate Hosted](https://hosted.weblate.org/widgets/evcc/-/evcc/287x66-grey.png)](https://hosted.weblate.org/engage/evcc/) [![Languages](https://hosted.weblate.org/widgets/evcc/-/evcc/multi-auto.svg)](https://hosted.weblate.org/engage/evcc/) https://hosted.weblate.org/projects/evcc/evcc/