package fixed import ( "slices" ) type Zone struct { Price float64 Days []Day Hours TimeRange } type Zones []Zone // implement sort.Interface func (r Zones) Len() int { return len(r) } func (r Zones) Less(i, j int) bool { if r[i].Hours.From.Minutes() == r[j].Hours.From.Minutes() { return r[i].Hours.To.Minutes() > r[j].Hours.To.Minutes() } return r[i].Hours.From.Minutes() < r[j].Hours.From.Minutes() } func (r Zones) Swap(i, j int) { r[i], r[j] = r[j], r[i] } // ForDay returns the zones for given day in ascending order func (r Zones) ForDay(day Day) Zones { var zones Zones for _, z := range r { if slices.Contains(z.Days, day) || len(z.Days) == 0 { zones = append(zones, z) } } return zones } // TimeTableMarkers returns list of zone start/end markers func (r Zones) TimeTableMarkers() []HourMin { res := []HourMin{{Hour: 0, Min: 0}} for _, z := range r { if !z.Hours.From.IsNil() { res = append(res, z.Hours.From) } if !z.Hours.To.IsNil() { res = append(res, z.Hours.To) } } HOURS: // 1hr intervals for hour := 0; hour < 24; hour++ { for _, m := range res { if m.Hour == hour && m.Min == 0 { continue HOURS } } // hour is missing for i, m := range res { if m.Hour >= hour { res = slices.Insert(res, i, HourMin{Hour: hour, Min: 0}) continue HOURS } } res = append(res, HourMin{Hour: hour, Min: 0}) } return res }