evcc-io/main.go
Andreas Linde edd833db82
Dev mode does not need make assets any more
- Only when using the buildflag `-tags dev` local file
- files are loaded directly from the file system instead of the compiled binary
- had to move `//go:generate esc …` from `server/http.go`to `main.go` as otherwise the stored local paths of the files wouldn’t be correct
- Moved the `liveAssets` constants definition into two separate files, where one is included when building for dev, and one when it isn’t
- move the tempate parsing into the handler in `http.go` as otherwise template changes would not be considered
2020-07-28 15:43:34 +02:00

11 lines
197 B
Go

package main
//go:generate esc -o server/assets.go -pkg server -modtime 1566640112 -ignore .DS_Store -prefix assets assets
import (
"github.com/andig/evcc/cmd"
)
func main() {
cmd.Execute()
}