evcc-io/meter/e3dc_decorators.go
2024-04-27 10:28:49 +02:00

137 lines
3.1 KiB
Go

package meter
// Code generated by github.com/evcc-io/evcc/cmd/tools/decorate.go. DO NOT EDIT.
import (
"github.com/evcc-io/evcc/api"
)
func decorateE3dc(base *E3dc, batteryCapacity func() float64, battery func() (float64, error), batteryController func(api.BatteryMode) error) api.Meter {
switch {
case battery == nil && batteryCapacity == nil && batteryController == nil:
return base
case battery == nil && batteryCapacity != nil && batteryController == nil:
return &struct {
*E3dc
api.BatteryCapacity
}{
E3dc: base,
BatteryCapacity: &decorateE3dcBatteryCapacityImpl{
batteryCapacity: batteryCapacity,
},
}
case battery != nil && batteryCapacity == nil && batteryController == nil:
return &struct {
*E3dc
api.Battery
}{
E3dc: base,
Battery: &decorateE3dcBatteryImpl{
battery: battery,
},
}
case battery != nil && batteryCapacity != nil && batteryController == nil:
return &struct {
*E3dc
api.Battery
api.BatteryCapacity
}{
E3dc: base,
Battery: &decorateE3dcBatteryImpl{
battery: battery,
},
BatteryCapacity: &decorateE3dcBatteryCapacityImpl{
batteryCapacity: batteryCapacity,
},
}
case battery == nil && batteryCapacity == nil && batteryController != nil:
return &struct {
*E3dc
api.BatteryController
}{
E3dc: base,
BatteryController: &decorateE3dcBatteryControllerImpl{
batteryController: batteryController,
},
}
case battery == nil && batteryCapacity != nil && batteryController != nil:
return &struct {
*E3dc
api.BatteryCapacity
api.BatteryController
}{
E3dc: base,
BatteryCapacity: &decorateE3dcBatteryCapacityImpl{
batteryCapacity: batteryCapacity,
},
BatteryController: &decorateE3dcBatteryControllerImpl{
batteryController: batteryController,
},
}
case battery != nil && batteryCapacity == nil && batteryController != nil:
return &struct {
*E3dc
api.Battery
api.BatteryController
}{
E3dc: base,
Battery: &decorateE3dcBatteryImpl{
battery: battery,
},
BatteryController: &decorateE3dcBatteryControllerImpl{
batteryController: batteryController,
},
}
case battery != nil && batteryCapacity != nil && batteryController != nil:
return &struct {
*E3dc
api.Battery
api.BatteryCapacity
api.BatteryController
}{
E3dc: base,
Battery: &decorateE3dcBatteryImpl{
battery: battery,
},
BatteryCapacity: &decorateE3dcBatteryCapacityImpl{
batteryCapacity: batteryCapacity,
},
BatteryController: &decorateE3dcBatteryControllerImpl{
batteryController: batteryController,
},
}
}
return nil
}
type decorateE3dcBatteryImpl struct {
battery func() (float64, error)
}
func (impl *decorateE3dcBatteryImpl) Soc() (float64, error) {
return impl.battery()
}
type decorateE3dcBatteryCapacityImpl struct {
batteryCapacity func() float64
}
func (impl *decorateE3dcBatteryCapacityImpl) Capacity() float64 {
return impl.batteryCapacity()
}
type decorateE3dcBatteryControllerImpl struct {
batteryController func(api.BatteryMode) error
}
func (impl *decorateE3dcBatteryControllerImpl) SetBatteryMode(p0 api.BatteryMode) error {
return impl.batteryController(p0)
}