evcc-io/plugin/random.go

49 lines
828 B
Go

package plugin
import (
"context"
"math"
"math/rand/v2"
"github.com/evcc-io/evcc/util"
)
type randomPlugin struct {
ctx context.Context
set Config
}
func init() {
registry.AddCtx("random", NewRandomFromConfig)
}
// NewRandomFromConfig creates random provider
func NewRandomFromConfig(ctx context.Context, other map[string]interface{}) (Plugin, error) {
var cc struct {
Set Config
}
if err := util.DecodeOther(other, &cc); err != nil {
return nil, err
}
o := &randomPlugin{
ctx: ctx,
set: cc.Set,
}
return o, nil
}
var _ IntSetter = (*randomPlugin)(nil)
func (o *randomPlugin) IntSetter(param string) (func(int64) error, error) {
set, err := o.set.IntSetter(o.ctx, param)
if err != nil {
return nil, err
}
return func(int64) error {
return set(rand.Int64N(math.MaxInt64-1) + 1)
}, nil
}