evcc-io/core/timer.go

78 lines
1.2 KiB
Go

package core
import (
"sync"
"time"
"github.com/benbjohnson/clock"
)
const (
wakeupTimeout = 30 * time.Second
wakeupAttempts = 6
)
type WakeUpEvent int
const (
WakeUpTimerInactive WakeUpEvent = iota
WakeUpTimerElapsed
WakeUpTimerFinished
)
// Timer measures active time between start and stop events
type Timer struct {
sync.Mutex
clck clock.Clock
started time.Time
wakeupAttemptsLeft int
}
// NewTimer creates timer that can expire
func NewTimer() *Timer {
return &Timer{
clck: clock.New(),
}
}
// Start starts the timer if not started already
func (m *Timer) Start() {
m.Lock()
defer m.Unlock()
m.wakeupAttemptsLeft = wakeupAttempts
if !m.started.IsZero() {
return
}
m.started = m.clck.Now()
}
// Reset resets the timer
func (m *Timer) Stop() {
m.Lock()
defer m.Unlock()
m.started = time.Time{}
}
// Elapsed checks if the timer has elapsed and if resets its status
func (m *Timer) Elapsed() WakeUpEvent {
m.Lock()
defer m.Unlock()
if m.started.IsZero() || m.clck.Since(m.started) < wakeupTimeout {
return WakeUpTimerInactive
}
if m.wakeupAttemptsLeft == 0 {
m.started = time.Time{}
return WakeUpTimerFinished
}
m.wakeupAttemptsLeft--
m.started = m.clck.Now()
return WakeUpTimerElapsed
}