evcc-io/charger/switchsocket.go

183 lines
3.7 KiB
Go

package charger
import (
"context"
"github.com/evcc-io/evcc/api"
"github.com/evcc-io/evcc/api/implement"
"github.com/evcc-io/evcc/core/loadpoint"
"github.com/evcc-io/evcc/plugin"
"github.com/evcc-io/evcc/util"
)
func init() {
registry.AddCtx("switchsocket", NewSwitchSocketFromConfig)
}
type SwitchSocket struct {
implement.Caps
enable func(bool) error
enabled func() (bool, error)
*switchSocket
}
func NewSwitchSocketFromConfig(ctx context.Context, other map[string]any) (api.Charger, error) {
var cc struct {
embed `mapstructure:",squash"`
Enabled plugin.Config
Enable plugin.Config
Power plugin.Config
Energy *plugin.Config
Soc *plugin.Config
StandbyPower float64
}
if err := util.DecodeOther(other, &cc); err != nil {
return nil, err
}
enabled, err := cc.Enabled.BoolGetter(ctx)
if err != nil {
return nil, err
}
enable, err := cc.Enable.BoolSetter(ctx, "enable")
if err != nil {
return nil, err
}
power, err := cc.Power.FloatGetter(ctx)
if err != nil {
return nil, err
}
c := &SwitchSocket{
Caps: implement.New(),
enabled: enabled,
enable: enable,
switchSocket: NewSwitchSocket(&cc.embed, enabled, power, cc.StandbyPower),
}
energy, err := cc.Energy.FloatGetter(ctx)
if err != nil {
return nil, err
}
implement.May(c, implement.MeterEnergy(energy))
soc, err := cc.Soc.FloatGetter(ctx)
if err != nil {
return nil, err
}
implement.May(c, implement.Battery(soc))
return c, nil
}
func (c *SwitchSocket) Enabled() (bool, error) {
return c.enabled()
}
func (c *SwitchSocket) Enable(enable bool) error {
return c.enable(enable)
}
// switchSocket implements the api.Charger Status and CurrentPower methods
// using basic generic switch socket functions
type switchSocket struct {
*embed
enabled func() (bool, error)
currentPower func() (float64, error)
standbypower float64
lp loadpoint.API
}
func NewSwitchSocket(
embed *embed,
enabled func() (bool, error),
currentPower func() (float64, error),
standbypower float64,
) *switchSocket {
return &switchSocket{
embed: embed,
enabled: enabled,
currentPower: currentPower,
standbypower: standbypower,
}
}
// Status calculates a generic switches status
func (c *switchSocket) Status() (api.ChargeStatus, error) {
if c.lp != nil && c.lp.GetMode() == api.ModeOff {
return api.StatusA, nil
}
res := api.StatusB
// static mode
if c.standbypower < 0 {
on, err := c.enabled()
if on {
res = api.StatusC
}
return res, err
}
// standby power mode
power, err := c.currentPower()
if power > c.standbypower {
res = api.StatusC
}
return res, err
}
// MaxCurrent implements the api.Charger interface
func (c *switchSocket) MaxCurrent(current int64) error {
return nil
}
var _ api.ChargerEx = (*switchSocket)(nil)
// MaxCurrentMillis implements the api.ChargerEx interface
func (c *switchSocket) MaxCurrentMillis(current float64) error {
return nil
}
var _ api.Meter = (*switchSocket)(nil)
// CurrentPower calculates a generic switches power
func (c *switchSocket) CurrentPower() (float64, error) {
var power float64
// set fix static power in static mode
if c.standbypower < 0 {
on, err := c.enabled()
if on {
power = -c.standbypower
}
return power, err
}
// ignore power in standby mode
power, err := c.currentPower()
if power <= c.standbypower {
power = 0
}
return power, err
}
var _ loadpoint.Controller = (*switchSocket)(nil)
// LoadpointControl implements loadpoint.Controller
func (c *switchSocket) LoadpointControl(lp loadpoint.API) {
c.lp = lp
}
var _ api.PhaseDescriber = (*switchSocket)(nil)
// Phases implements the api.PhasesDescriber interface
func (v *switchSocket) Phases() int {
return 1
}