91 lines
2.2 KiB
Go
91 lines
2.2 KiB
Go
// Code generated by "enumer -type Class -transform=lower"; DO NOT EDIT.
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package templates
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import (
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"fmt"
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"strings"
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)
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const _ClassName = "chargermetervehicletariffcircuit"
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var _ClassIndex = [...]uint8{0, 7, 12, 19, 25, 32}
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const _ClassLowerName = "chargermetervehicletariffcircuit"
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func (i Class) String() string {
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i -= 1
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if i < 0 || i >= Class(len(_ClassIndex)-1) {
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return fmt.Sprintf("Class(%d)", i+1)
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}
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return _ClassName[_ClassIndex[i]:_ClassIndex[i+1]]
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}
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// An "invalid array index" compiler error signifies that the constant values have changed.
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// Re-run the stringer command to generate them again.
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func _ClassNoOp() {
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var x [1]struct{}
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_ = x[Charger-(1)]
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_ = x[Meter-(2)]
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_ = x[Vehicle-(3)]
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_ = x[Tariff-(4)]
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_ = x[Circuit-(5)]
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}
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var _ClassValues = []Class{Charger, Meter, Vehicle, Tariff, Circuit}
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var _ClassNameToValueMap = map[string]Class{
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_ClassName[0:7]: Charger,
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_ClassLowerName[0:7]: Charger,
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_ClassName[7:12]: Meter,
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_ClassLowerName[7:12]: Meter,
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_ClassName[12:19]: Vehicle,
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_ClassLowerName[12:19]: Vehicle,
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_ClassName[19:25]: Tariff,
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_ClassLowerName[19:25]: Tariff,
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_ClassName[25:32]: Circuit,
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_ClassLowerName[25:32]: Circuit,
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}
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var _ClassNames = []string{
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_ClassName[0:7],
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_ClassName[7:12],
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_ClassName[12:19],
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_ClassName[19:25],
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_ClassName[25:32],
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}
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// ClassString retrieves an enum value from the enum constants string name.
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// Throws an error if the param is not part of the enum.
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func ClassString(s string) (Class, error) {
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if val, ok := _ClassNameToValueMap[s]; ok {
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return val, nil
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}
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if val, ok := _ClassNameToValueMap[strings.ToLower(s)]; ok {
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return val, nil
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}
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return 0, fmt.Errorf("%s does not belong to Class values", s)
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}
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// ClassValues returns all values of the enum
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func ClassValues() []Class {
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return _ClassValues
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}
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// ClassStrings returns a slice of all String values of the enum
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func ClassStrings() []string {
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strs := make([]string, len(_ClassNames))
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copy(strs, _ClassNames)
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return strs
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}
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// IsAClass returns "true" if the value is listed in the enum definition. "false" otherwise
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func (i Class) IsAClass() bool {
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for _, v := range _ClassValues {
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if i == v {
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return true
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}
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}
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return false
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}
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