evcc-io/api/implement/implementations.go

449 lines
9.5 KiB
Go

package implement
// Code generated by github.com/evcc-io/evcc/api/implement/caps.go. DO NOT EDIT.
import (
"time"
"github.com/evcc-io/evcc/api"
)
func Meter(meter0 func() (float64, error)) api.Meter {
if meter0 == nil {
return nil
}
return &iMeter{meter0}
}
type iMeter struct {
meter0 func() (float64, error)
}
func (i *iMeter) CurrentPower() (float64, error) {
return i.meter0()
}
func BatteryCapacity(batteryCapacity0 func() float64) api.BatteryCapacity {
if batteryCapacity0 == nil {
return nil
}
return &iBatteryCapacity{batteryCapacity0}
}
type iBatteryCapacity struct {
batteryCapacity0 func() float64
}
func (i *iBatteryCapacity) Capacity() float64 {
return i.batteryCapacity0()
}
func SocLimiter(socLimiter0 func() (int64, error)) api.SocLimiter {
if socLimiter0 == nil {
return nil
}
return &iSocLimiter{socLimiter0}
}
type iSocLimiter struct {
socLimiter0 func() (int64, error)
}
func (i *iSocLimiter) GetLimitSoc() (int64, error) {
return i.socLimiter0()
}
func BatteryController(batteryController0 func(api.BatteryMode) error) api.BatteryController {
if batteryController0 == nil {
return nil
}
return &iBatteryController{batteryController0}
}
type iBatteryController struct {
batteryController0 func(api.BatteryMode) error
}
func (i *iBatteryController) SetBatteryMode(p0 api.BatteryMode) error {
return i.batteryController0(p0)
}
func BatterySocLimiter(batterySocLimiter0 func() (float64, float64)) api.BatterySocLimiter {
if batterySocLimiter0 == nil {
return nil
}
return &iBatterySocLimiter{batterySocLimiter0}
}
type iBatterySocLimiter struct {
batterySocLimiter0 func() (float64, float64)
}
func (i *iBatterySocLimiter) GetSocLimits() (float64, float64) {
return i.batterySocLimiter0()
}
func BatteryPowerLimiter(batteryPowerLimiter0 func() (float64, float64)) api.BatteryPowerLimiter {
if batteryPowerLimiter0 == nil {
return nil
}
return &iBatteryPowerLimiter{batteryPowerLimiter0}
}
type iBatteryPowerLimiter struct {
batteryPowerLimiter0 func() (float64, float64)
}
func (i *iBatteryPowerLimiter) GetPowerLimits() (float64, float64) {
return i.batteryPowerLimiter0()
}
func PhasePowers(phasePowers0 func() (float64, float64, float64, error)) api.PhasePowers {
if phasePowers0 == nil {
return nil
}
return &iPhasePowers{phasePowers0}
}
type iPhasePowers struct {
phasePowers0 func() (float64, float64, float64, error)
}
func (i *iPhasePowers) Powers() (float64, float64, float64, error) {
return i.phasePowers0()
}
func PhaseGetter(phaseGetter0 func() (int, error)) api.PhaseGetter {
if phaseGetter0 == nil {
return nil
}
return &iPhaseGetter{phaseGetter0}
}
type iPhaseGetter struct {
phaseGetter0 func() (int, error)
}
func (i *iPhaseGetter) GetPhases() (int, error) {
return i.phaseGetter0()
}
func ChargeController(chargeController0 func(bool) error) api.ChargeController {
if chargeController0 == nil {
return nil
}
return &iChargeController{chargeController0}
}
type iChargeController struct {
chargeController0 func(bool) error
}
func (i *iChargeController) ChargeEnable(p0 bool) error {
return i.chargeController0(p0)
}
func CurrentController(currentController0 func(int64) error) api.CurrentController {
if currentController0 == nil {
return nil
}
return &iCurrentController{currentController0}
}
type iCurrentController struct {
currentController0 func(int64) error
}
func (i *iCurrentController) MaxCurrent(p0 int64) error {
return i.currentController0(p0)
}
func PhaseSwitcher(phaseSwitcher0 func(int) error) api.PhaseSwitcher {
if phaseSwitcher0 == nil {
return nil
}
return &iPhaseSwitcher{phaseSwitcher0}
}
type iPhaseSwitcher struct {
phaseSwitcher0 func(int) error
}
func (i *iPhaseSwitcher) Phases1p3p(p0 int) error {
return i.phaseSwitcher0(p0)
}
func Battery(battery0 func() (float64, error)) api.Battery {
if battery0 == nil {
return nil
}
return &iBattery{battery0}
}
type iBattery struct {
battery0 func() (float64, error)
}
func (i *iBattery) Soc() (float64, error) {
return i.battery0()
}
func ChargeState(chargeState0 func() (api.ChargeStatus, error)) api.ChargeState {
if chargeState0 == nil {
return nil
}
return &iChargeState{chargeState0}
}
type iChargeState struct {
chargeState0 func() (api.ChargeStatus, error)
}
func (i *iChargeState) Status() (api.ChargeStatus, error) {
return i.chargeState0()
}
func MeterEnergy(meterEnergy0 func() (float64, error)) api.MeterEnergy {
if meterEnergy0 == nil {
return nil
}
return &iMeterEnergy{meterEnergy0}
}
type iMeterEnergy struct {
meterEnergy0 func() (float64, error)
}
func (i *iMeterEnergy) TotalEnergy() (float64, error) {
return i.meterEnergy0()
}
func PhaseCurrents(phaseCurrents0 func() (float64, float64, float64, error)) api.PhaseCurrents {
if phaseCurrents0 == nil {
return nil
}
return &iPhaseCurrents{phaseCurrents0}
}
type iPhaseCurrents struct {
phaseCurrents0 func() (float64, float64, float64, error)
}
func (i *iPhaseCurrents) Currents() (float64, float64, float64, error) {
return i.phaseCurrents0()
}
func PhaseVoltages(phaseVoltages0 func() (float64, float64, float64, error)) api.PhaseVoltages {
if phaseVoltages0 == nil {
return nil
}
return &iPhaseVoltages{phaseVoltages0}
}
type iPhaseVoltages struct {
phaseVoltages0 func() (float64, float64, float64, error)
}
func (i *iPhaseVoltages) Voltages() (float64, float64, float64, error) {
return i.phaseVoltages0()
}
func MaxACPowerGetter(maxACPowerGetter0 func() float64) api.MaxACPowerGetter {
if maxACPowerGetter0 == nil {
return nil
}
return &iMaxACPowerGetter{maxACPowerGetter0}
}
type iMaxACPowerGetter struct {
maxACPowerGetter0 func() float64
}
func (i *iMaxACPowerGetter) MaxACPower() float64 {
return i.maxACPowerGetter0()
}
func CurrentGetter(currentGetter0 func() (float64, error)) api.CurrentGetter {
if currentGetter0 == nil {
return nil
}
return &iCurrentGetter{currentGetter0}
}
type iCurrentGetter struct {
currentGetter0 func() (float64, error)
}
func (i *iCurrentGetter) GetMaxCurrent() (float64, error) {
return i.currentGetter0()
}
func Curtailer(curtailer0 func(bool) error, curtailer1 func() (bool, error)) api.Curtailer {
if curtailer0 == nil || curtailer1 == nil {
return nil
}
return &iCurtailer{curtailer0, curtailer1}
}
type iCurtailer struct {
curtailer0 func(bool) error
curtailer1 func() (bool, error)
}
func (i *iCurtailer) Curtail(p0 bool) error {
return i.curtailer0(p0)
}
func (i *iCurtailer) Curtailed() (bool, error) {
return i.curtailer1()
}
func Resurrector(resurrector0 func() error) api.Resurrector {
if resurrector0 == nil {
return nil
}
return &iResurrector{resurrector0}
}
type iResurrector struct {
resurrector0 func() error
}
func (i *iResurrector) WakeUp() error {
return i.resurrector0()
}
func VehicleOdometer(vehicleOdometer0 func() (float64, error)) api.VehicleOdometer {
if vehicleOdometer0 == nil {
return nil
}
return &iVehicleOdometer{vehicleOdometer0}
}
type iVehicleOdometer struct {
vehicleOdometer0 func() (float64, error)
}
func (i *iVehicleOdometer) Odometer() (float64, error) {
return i.vehicleOdometer0()
}
func VehicleRange(vehicleRange0 func() (int64, error)) api.VehicleRange {
if vehicleRange0 == nil {
return nil
}
return &iVehicleRange{vehicleRange0}
}
type iVehicleRange struct {
vehicleRange0 func() (int64, error)
}
func (i *iVehicleRange) Range() (int64, error) {
return i.vehicleRange0()
}
func VehicleClimater(vehicleClimater0 func() (bool, error)) api.VehicleClimater {
if vehicleClimater0 == nil {
return nil
}
return &iVehicleClimater{vehicleClimater0}
}
type iVehicleClimater struct {
vehicleClimater0 func() (bool, error)
}
func (i *iVehicleClimater) Climater() (bool, error) {
return i.vehicleClimater0()
}
func VehicleFinishTimer(vehicleFinishTimer0 func() (time.Time, error)) api.VehicleFinishTimer {
if vehicleFinishTimer0 == nil {
return nil
}
return &iVehicleFinishTimer{vehicleFinishTimer0}
}
type iVehicleFinishTimer struct {
vehicleFinishTimer0 func() (time.Time, error)
}
func (i *iVehicleFinishTimer) FinishTime() (time.Time, error) {
return i.vehicleFinishTimer0()
}
func VehiclePosition(vehiclePosition0 func() (float64, float64, error)) api.VehiclePosition {
if vehiclePosition0 == nil {
return nil
}
return &iVehiclePosition{vehiclePosition0}
}
type iVehiclePosition struct {
vehiclePosition0 func() (float64, float64, error)
}
func (i *iVehiclePosition) Position() (float64, float64, error) {
return i.vehiclePosition0()
}
func Identifier(identifier0 func() (string, error)) api.Identifier {
if identifier0 == nil {
return nil
}
return &iIdentifier{identifier0}
}
type iIdentifier struct {
identifier0 func() (string, error)
}
func (i *iIdentifier) Identify() (string, error) {
return i.identifier0()
}
func ChargerEx(chargerEx0 func(float64) error) api.ChargerEx {
if chargerEx0 == nil {
return nil
}
return &iChargerEx{chargerEx0}
}
type iChargerEx struct {
chargerEx0 func(float64) error
}
func (i *iChargerEx) MaxCurrentMillis(p0 float64) error {
return i.chargerEx0(p0)
}
func ChargeRater(chargeRater0 func() (float64, error)) api.ChargeRater {
if chargeRater0 == nil {
return nil
}
return &iChargeRater{chargeRater0}
}
type iChargeRater struct {
chargeRater0 func() (float64, error)
}
func (i *iChargeRater) ChargedEnergy() (float64, error) {
return i.chargeRater0()
}
func StatusReasoner(statusReasoner0 func() (api.Reason, error)) api.StatusReasoner {
if statusReasoner0 == nil {
return nil
}
return &iStatusReasoner{statusReasoner0}
}
type iStatusReasoner struct {
statusReasoner0 func() (api.Reason, error)
}
func (i *iStatusReasoner) StatusReason() (api.Reason, error) {
return i.statusReasoner0()
}