94 lines
2.3 KiB
Go
94 lines
2.3 KiB
Go
package loadpoint
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import (
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"time"
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"github.com/evcc-io/evcc/api"
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)
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// Controller gives access to loadpoint
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type Controller interface {
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LoadpointControl(API)
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}
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// API is the external loadpoint API
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type API interface {
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// Name returns the defined loadpoint name
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Name() string
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//
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// status
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//
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// GetStatus returns the charging status
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GetStatus() api.ChargeStatus
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//
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// settings
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//
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// GetMode returns the charge mode
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GetMode() api.ChargeMode
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// SetMode sets the charge mode
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SetMode(api.ChargeMode)
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// GetTargetEnergy returns the charge target energy
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GetTargetEnergy() int
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// SetTargetEnergy sets the charge target energy
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SetTargetEnergy(int)
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// GetTargetSoC returns the charge target soc
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GetTargetSoC() int
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// SetTargetSoC sets the charge target soc
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SetTargetSoC(int)
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// GetMinSoC returns the charge minimum soc
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GetMinSoC() int
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// SetMinSoC sets the charge minimum soc
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SetMinSoC(int)
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// GetPhases returns the enabled phases
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GetPhases() int
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// SetPhases sets the enabled phases
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SetPhases(int) error
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// SetTargetCharge sets the charge targetSoC
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SetTargetCharge(time.Time, int)
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// RemoteControl sets remote status demand
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RemoteControl(string, RemoteDemand)
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//
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// power and energy
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//
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// HasChargeMeter determines if a physical charge meter is attached
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HasChargeMeter() bool
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// GetChargePower returns the current charging power
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GetChargePower() float64
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// GetMinCurrent returns the min charging current
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GetMinCurrent() float64
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// SetMinCurrent sets the min charging current
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SetMinCurrent(float64)
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// GetMaxCurrent returns the max charging current
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GetMaxCurrent() float64
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// SetMaxCurrent sets the max charging current
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SetMaxCurrent(float64)
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// GetMinPower returns the min charging power for a single phase
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GetMinPower() float64
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// GetMaxPower returns the max charging power taking active phases into account
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GetMaxPower() float64
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//
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// charge progress
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//
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// GetRemainingDuration is the estimated remaining charging duration
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GetRemainingDuration() time.Duration
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// GetRemainingEnergy is the remaining charge energy in Wh
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GetRemainingEnergy() float64
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//
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// vehicles
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//
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// SetVehicle sets the active vehicle
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SetVehicle(vehicle api.Vehicle)
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// StartVehicleDetection allows triggering vehicle detection for debugging purposes
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StartVehicleDetection()
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}
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